这是一款融合塔防元素的波次制肉鸽游戏。守护篝火、布置致命陷阱、自定义武器,直面无穷无尽的突变体潮与凶残首领。每次闯关皆独一无二,你究竟能坚持多久?
Added a new dynamic enemy scaling system based on player DPS and adjusted some enemy spawn rates to improve the overall game flow. Also slightly increased the attack range of towers. Fixed a bug that could break enemy spawning in certain situations. Hopefully for real this time 😅 More content, items, modules, and balancing updates are already in progress.
还没有玩家评价,来写第一条