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0.2.50
Developer Log #6 - Version 0.2.50 Hi reader, Thanks for taking the time to read this devlog; another one that took a lot longer than planned! As a brief recap, we are the two person dev team building Wild Haven, a nature ecosystem builder. Per our previous devlog, we wanted to create an update focused on updating the visuals from 8x8 pixel art to 16x16 pixel art. {STEAM_CLAN_IMAGE}/45149326/d6736e29e1a00f701e5ac0b40fc4e838b4358c70.gif With this update, we started with the goal of upscaling the graphics to improve visual clarity and make it easier for players to see what they were building. But we underestimated how long it would take, which seems like a running theme as first time game devs! To add a caveat, we haven’t upscaled all the animations for animals so we plan to keep adding new a...





