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Greetings, Merchants! I hope everyone has been well! We have another big update, so without further ado:Wilderness Events & Encounter SystemWe have made a long-overdue big update to the wilderness events & encounter system.In our old system, we had a pool of random encounters that players could trigger in any wilderness section, including some special encounters based on events that may be occurring in a wilderness section.In our new system from this build onwards, each wilderness will have a random event occurring, and that event will dictate the type of encounters in that wilderness.For example, the Nobilea Forest wilderness section could have the Busy Route event, meaning a lot of encounters with travellers, merchants, pilgrims, etc, while the Milegrove section could have the Hunting Gr...
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