最近更新
New Patch!
Thank you to everyone who continues to play and report issues. We’ve gone through your feedback and prepared a new batch of fixes and improvements. What’s new: - Improved player movement. The player is now less likely to get stuck on objects and parts of the environment. - Improved enemy AI. Enemies are now better at navigating around awkward obstacles, and if they get stuck and can’t escape, they will die. - Added a teleport button in case the player or an enemy gets stuck and causes a softlock. - Added a feedback feature that allows you to send the coordinates of problematic areas. - Adjusted arena triggers on several locations that could fail to activate at the right moment. - Fixed a bug that prevented enemies from moving on the desert location. - Fixed a bug that caused the player or ...





