这是一款充满创意和挑战的即时战略塔防游戏,玩家将扮演一个刚刚重启的“巨兽核心”在无尽的机械敌潮中建立防线与经济,在变动的战线与多种多样的敌人战斗,发现一切事件故事的过去,直到最后一刻....
This update is only partially implemented in the demo. 🛡️ Systems & MechanicsCombat & DamageImplemented limited ammo weapon system; reset Gunner humanoid and added a one-shot rocket launcherCompleted weapon target priority system with dedicated iconsExpanded knockback mechanics into push, fixed, and pull forcesUpdated armor interception and shield absorption of explosionsRefined fragmentation system and fixed it causing bullet damage to failFixed missiles unable to destroy buildings and turretsFixed position offset of one-shot and depleted weapons relative to counterattack weaponsFixed limited-arc weapons aiming at arc edges, firing but missingRenamed Cannon Turret to Piercing Turret; doubled bullet damage, increased reload time by 25%Added damage multiplier cap for Photon TurretUnits & Be...
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