当前版本
1.0.2
This is our first major update since release. Among other things, it is the first of many balance updates as we continue to improve the game. This patch focuses on buffing late game units with increased base damage and improved upgrades, helping them scale better and making them more viable. We’ve also moved some upgrades between vendors and adjusted some upgrade costs. FIXESFixed a serious physics issue where units in the base interacting near the edge of the walkable area could be ejected out of the map and disappear from sight. Thanks to sinwa/HEALTHY and Kerry for providing the first clips of the issue which finally helped us reproduce it. (Really sorry about this one.)Units in the base found outside the walkable map bounds are now teleported back to the walkable area. This should also...





