Master of Luna is a turn-based 4X strategy game where you play a half-forgotten deity seeking to regain your former power. It features powerful magic, tactical battles, city building, sweet pixel art, and a calm, melancholic atmosphere.
Major Added a comprehensive in-game manual covering both basic and advanced game mechanics. Added the Archive to record every creature, spell, hero, and steed you have encountered. Added Imps — a tier 2 chaos creature with a ranged attack and the Mana Drain ability. Added a demo build: a fixed map limited to 40 turns. A demo save can be carried over to the full game. Minor Fire Breath and Flame Burst now inflict Scorching, a chaos curse that lowers defense. Shamans now use Shock Bolt, a new ranged attack that works similarly to Lightning Breath. Catch Mists ritual can now target a mist well, consuming it for 500 mana. Spell tooltips now show the duration of the effect. Tar swamp now costs the same movement as a regular swamp. Adjusted summoning costs of several creatures. Bugfixes Fixed ~1...
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