当前版本
1.7.2
Combat timing · All three modules now show combat results at the end of each round. Enemies defeated in one round reach 0 HP when the hunt finishes. Fight durations and rewards stay the same. · HP and MP changes follow the completed rounds online and offline. Fights already in progress keep their saved timing until they finish. Vale prestige · Vale retirement now pays prestige after completing Chapter I. The prologue's former 20 points move to that chapter, closing the rapid retirement loop with Old maps. Rewards from Chapter I completion onward stay the same. · Existing characters in Chapter I must finish it to receive retirement prestige. Prestige already earned and purchased upgrades stay intact. Sea skill points · Sea chapters now grant 100, 130, 180, 240, 330 and 440 skill points, tot...





