仅用两个按键,在横跨西方哲学史的巨型弹珠台上攀爬。这是一款极简风格游戏,将弹珠台转化为一场静默的抗重力挣扎:无分数、无晃动警告、无救球机制,坠落即需重新向上攀爬。为何攀登?一切意义何在?
Hi, Thanks so much to everyone who has played our demo so far - more than 1000 people have played the demo so far, which is way above and beyond what we had expected. As with any release, players spotted a couple off issues after the launch, including this hilarious softlock which I cannot believe we did not spot: {STEAM_CLAN_IMAGE}/45871452/27491b17132dddc9064d29fae4491d8aedb95556.png More importantly, we pushed an update that fixes our dialogue parser for French, among other languages. This bug only occurred if a Windows PC was set to the given language and prevented the game from working properly. None of us have PCs with languages affected so this was quite a doozy to fix. Nonetheless, it is fixed now, so you can climb the history of ideas regardless of which language your PC is set to...
还没有玩家评价,来写第一条