原点计划:血肉工匠是一款以打宝、角色构建为主要内容的RPG游戏。在游戏中,玩家不仅可以通过比较基础的编程逻辑来深度客制化自己的技能组,也可以通过制作系统深度打造属性、用途各不相同的器官。
Fixed a bug where some organs with the same name would cause the game to crash after being connected in parallel Fixed a bug where the save file could not be read normally under certain combinations Re-adjusted the calculation method of some organs providing benefits to other organs when connected in parallel
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