怪物从四面八方逼近,而你仅有一把古斯里琴和字母O?融合斯拉夫民间音乐的动态战斗、角色成长系统,以及为每个关卡与Boss量身打造的独特构筑,最终直面死神科谢伊。
Getting closer to release! Sadko has received a major new update 4.1! In it, we've fixed, changed, and spruced up a lot of things.Technical:Skill radius now linked to upgradingImproved camera feedback effects when using skillsChanged logic for ranged enemies (laser beam)Added new attacks for Kikimora and Bolotnik (crabs)Enemies leave combat if Sadko moves awayTemporary meta-progression systemFixed a bug with picking up the speed boosterAdded an attack buffer zone around the heroPassive skillsArt:Main character has been transformedMorok has a new lookBoosters now have a brighter outline colorEnemies, the hero, power-ups, and boosters are now visible through obstaclesNew temporary main menu designAudio:English voiceover for the introductory storySocial:Completely updated banners and capsule ...
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