当前版本
1.2
Patch 1.2 is live. Combat feels better, camera behaves, enemies act sane.Combat feelRemoved hitstun lock so you can keep fighting even after taking a hitUpdated soft lock: you can now change target on every swing, so you won’t end up slicing airCameraMuch smoother camera collisionsFewer jolts near walls and in tight spacesEnemy behaviorFixed an issue where enemies (including bosses) could get stuck repeating only two attacksFixed boss rotation to the playerContent tweaksNew checkpointsAdded a few new enemy placements and small encounter changes to improve pacingQuality of life + bug fixesSmall usability and polish improvements across the demoGeneral fixes and stability improvementsIf you play 1.2, tell me one thing: does combat now feel closer to 'jump in and chop everyone; without getting...





