墙跑!穿梭!斩杀!翱翔于午夜废墟之中!穿梭于无形恶魔的滚烫潮群,以飞刀穿断脊柱,以霰弹轰飞残肢;绽放于腐朽如墨的夜色中,如杀戮玫瑰。身形穿梭游走于筑起的高塔,手中的刀锋是夜的利齿,亦是破晓前烁出的第一缕曦光。凝视着你的怪物,都将在寒光中战栗窒息。你不是猎人,而是午夜本身。
Hi, it has been a while! I have been busy working on the larger scope of the game, but I’m now paying attention to the demo again! New featuresAdded gunslinger as a playable class, he can slide aroundAdded three sets of difficulties per level, you get more resources the higher difficulty, but you need to unlock them. I have not properly balanced the final difficulty yet and interesting to see how hard it feels.Changed UX and path to start playing the game in the UI to make it faster to get into the game, let me know if this feels better or if it is confusing.New weaponsFlames RighteousnessGod TearsSpear of GodStakes Bug FixesA lot of bug fixes Some of these patch notes have been in the demo for a month or so but I have not had time to write the patch notes but I thought they are worth ment...
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