A rougelike top-down shooter where you collect random upgrades to kill hostile procedurally-animated color entities.
Major rebalancing and bugfixes + Rebalanced homing: Homing shots now accelerate towards targets in addition to bending towards them to make them more effective at reaching targets. Homing shots are also able to target bugs again and are far more accurate against them. Bug Fixes: Fixed robots performing their on-death attack being able to collide with some enemy types. Fixed robots causing a lag spike the first time they attempt their on-death attack in a game.
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