一款短流程类Roguelike城市建造游戏。采集木材,制作撬棍与魔法药水,满足青蛙、瘟疫医生和沼泽龙的需求。探索六边形地图,应对国王的情绪变化,并寻找能彻底颠覆经济体系的远古遗物。
The demo has been out for a little while. If you played it, thank you for stress-testing things in ways we did not anticipate. If you wishlisted it and haven’t tried it yet, now is a great time to discover what you’ve been missing.v0.2 is a substantial update. Most of the game systems have been rebuilt or significantly improved. The artefact system now scales with what you do. Some artefacts reward exploration, handing out bonuses every few hexes of a certain type you discover. Others stack bonuses based on how you fulfill quests (because apparently you can’t be trusted to just wander peacefully). The broken economy you were promised is now fully operational. Two new buildings join the map: the Farm, which boosts adjacent hex production (and encourages you to start thinking in obsessive li...
Runs on a potato
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