一款受国际象棋启发的战术类 Roguelike 游戏,每场战斗都是一场关于牺牲与操控的谜题。进化棋子,打造强大的军队,并将巧妙的牺牲转化为毁灭性的协同效应。
Hi everyone,Following the release of Demo 0.2, I've spent more time playing the update and reviewing player feedback.While the new Deploy Next system offered greater flexibility, it gradually became clear that it also changed the way Gambition is played.Unlimited piece switching encouraged players to constantly search for the strongest available move, creating unnecessary analysis paralysis and shifting attention away from one of Gambition's core ideas:Finding the best move with the piece currently in play—even if that means making a clever sacrifice to gain an advantage later.Because of this, I've decided to restore the previous Deploy Next behavior.I believe this better reflects the tactical experience Gambition is intended to deliver.Gameplay ChangesDeploy NextPieces withdrawn using Dep...
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