Eternal Mist
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A real-time tactical game about making the right decisions with incomplete information. Choose your battles, prepare your squads, and adapt on the fly when enemy waves unfold in unexpected ways.
A real-time tactical game about making the right decisions with incomplete information. Choose your battles, prepare your squads, and adapt on the fly when enemy waves unfold in unexpected ways.
Hi, everyone! We were wrong! The last demo version was boring. We delayed battles too much. We released new units too late. We made many mistakes in the game balance. We apologize and sprinkle ashes on our heads. The main changes in this demo version are balance related. The detailed list of changes is below, but for now I will list the most important ones. {STEAM_CLAN_IMAGE}/43089315/8cb47d455d94696222ae353c1e661806cab9b03a.jpg First of all, the combat time has been significantly reduced. This was a big problem with all the old builds of the game. Now you get to an island, figure out its tactics, and win. Or die... Either outcome will happen quickly, and you won't have time to get bored. Second, we are giving out the first three squads for the first five levels, which greatly expands the ...