Escape Ruin is a dark-fantasy roguelike deckbuilder where you explore interconnected Lairs, choose how to approach encounters, and carry your progress beyond each run. Permanently upgrade cards, stack lasting powers, and grow strong enough to escape the Ruin.
The node-based climb map was not the experience we wanted for Escape Ruin. We know we went quiet for a while, but we needed to take a step back, reconsider the direction of the game, and dedicate our time to building this new vision. This update represents a major reworking of Escape Ruin, from its world and exploration to its combat, progression, encounters, and rewards. A NEW OPEN WORLD Replaced the node-based climb map with a new open-world map. Players can freely travel across the world and choose which Lairs they wish to visit. Lairs are now large, interconnected areas containing numerous rooms to explore rather than fixed sequences of five combats. Introduced a room-hardness system to better control the difficulty of individual rooms. Added roaming enemies and patrol tracking through...
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