在11世纪伊比利亚的大战略游戏中改写收复失地运动:人口、宗教与战争都会随你的决策动态演变。让军队在300个手工打造的行省间自由行军,经营深度的中世纪经济,迎战真正会反击的AI。
Patch Notes - 04/09/2026Major Update => Start of Publisher Collaboration.ChangelogsMain Changes A SHORT (10mn) TUTORIAL IS NOW AVAILABLE IN THE GAMETotally Brand new Economic UI/MenuSearch Province FeatureSearch Province in Province Scope Events (Press "F" when event spawn)New Sound Effects for Many actions and 2 New Musics.New Events including Historical Events and some for Castille.Many New Traits ( with rather negative connotations )Added Country Difficulty in Country Selection.Added Urbanization Feature : Now each buildings constructed in City will increase the Urbanization%, leading to better trade value and pop growth, but costing more food.Many Rebalance and Fixing modifiers not applying correctly.Added event conditions so for example : Events costing gold or influence don't trigger...
还没有玩家评价,来写第一条